EMPOWERING ESPORTS WITH FOCUS
01 / FOCUS
It’s all about controlling your focus so you have it whenever you need it. We help you to get there with our software and our wearable – a headband that reads your brain waves.
02 / SOFTWARE
Within the FO:CS software, users can see their overall focus level while playing their game.
03 / HEADBAND
With these statistics— players, coaches, and staff, can make the changes needed in order to have a higher focus and thus improve performance.
Originally founded in 2003 with our signature product, Mindball Game, our company has toured the world for more than a decade. The Mindball Game table has during this time, been played by over 40 million people worldwide. You can find out more about our previous products at www.mindballplay.com. In 2017 we turned a new leaf and embraced the Esports industry, where we've now launched FO:CS.
Our vision is that the FO:CS brand will be the most influential in the context focus measurement and training.
In order to use FO:CS, players wear a headband with sensors. The sensors pick up the electrical signals from the brain. Our software then determines to what extent the brain signals coming in shows a focused state of mind through a well established algorithm.
COO & Head of esports
CEO & FOUNDER
Charlie is the latest contribution to our team. He joined us in October 2019 after completing a Bachelor's degree in Business Administration with Emphasis on Entrepreneurship, in California. Charlie has been a gamer since forever and has deep passion for Esports, which he brings with him to work. If you have any questions regarding Esports, this is your guy.
Bitte is the CEO and founder of Interactive Productline. A true entrepreneur who loves a challenge.
Bitte began her career at Capgemini, a titan within the tech industry. She has through her grit and resiliency managed to keep Interactive Productline ahead of the competition and on the forefront of focus training technology.
Johan has been our on-site artist for over two years. He has double degrees in 3D graphics, but loves creating anything visual as long as it's to be viewed on a screen. Johan is also the company's "jack of all trades" who helps out wherever its needed.
Öyvind has been with the company since 2008 and is one of the most skilled developers one can find. Whatever the problem may be, you'll never hear "it can't be done", but rather get an estimation on when it can be fixed by.
CS:GO Pro player
William "draken" Sundin is an active CS:GO pro. Draken has previously been a part of teams like Epsilon, NiP, & fnatic. With that experience he joins Interactive Productline as an advisor, helping us find our 30° window.
Philipp is a medical doctor, neuro researcher and founder of brainboost. He is passionate about helping people to understand their brains better and increase their awareness and control over different brain activities.